Timewinder Platformer: Full Movement!
CONTROLS
- WASD or arrow keys to move
- Space Bar to jump
- J to attack
NOTES
- The player can take 3 hits before death
- Bats can take 2 hits before death
- Camera tracking is weird, I'm sorry :( I promise it's not like that in the editor
KNOWN BUGS (probably more)
- Getting stuck on corners (might want to add rounded corners)
- Jump Cut mechanism doesn't really work as well as I want it to :(
- You can still move when you're dead :/
- The combat system is janky
NOTE: art and animation are placeholders, they are from this project: https://github.com/zs8861/2D-Platform
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | sugaroats |
Genre | Platformer |
Made with | Unity |
Comments
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hi
HI!!!
It's a bit janky yeah, but still feels good. I would like to be able to hit the bat when on it even though I also take damage, sometimes it seems it didn't work. Good initial prototype though with solid graphics accompanying it! Some sound feedback on hits would add a lot too or some more contrast full flashing white effect.
Pretty cool prototype